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Intel Has Finally Got Something To Market

CHIP NEWS


Intel finally pops out a small chip secretly, Arez is thankfully no more and tracing rays! Mark Williams covers some of this month's chip news CPU

INTEL DOES 10NM, SORT OF


After months of heartache in Intel’s labs trying to get its new 10nm node manufacturing up and running, Intel has finally got something to market. But all isn’t well. Intel hasn’t made any fuss or even told anyone about it, which immediately says a lot.

Intel Has Finally Got Something To Market
Intel Has Finally Got Something To Market


It took some observant consumers looking at laptops to realize that the Lenovo Idea pad 330 being sold in China was shipping with something rather unique in it. The CPU within is a Core i3-8121U. Intel hadn’t even put up its ark specs page for this CPU model at that time it was discovered, only once the word started leaking did they add it.

The CPU is fairly average but has a couple of odd twists. It’s a 15W dual core hyper threaded CPU that clocks up to 3.2GHz. Nothing interesting there.

It now supports LPDDR4 and LPDDR4X which is great for further power savings over previous gen products. The twists that makes this CPU quite oddball is that is supports AVX512, something only on offer in the desktop i9 series processors, and it has no iGPU which again is very Core i9-like and extremely strange for a low powered laptop part. The Lenovo laptop in question instead relies on AMD Radeon RX 540 discrete graphics.

It would appear Intel are just pushing out small quantities of as small a CPU as they can to get some money – any money – for all the effort it’s pumping into this stubborn 10nm node. The small chip size will reduce wafer wastage on an obviously still immature node.

Don’t expect 10nm high end parts any time soon. Next year in all likely hood. Baby steps is still progress after all, but chances are AMD with its 7nm tech via Global Foundaries (said to be equivalent to Intel’s 10nm process) may get to mass production irst, by this year even. For the irst time, I believe ever, AMD may well lead Intel on the manufacturing technology front.


GPU


GPP IS DEAD, REJOICE!


Nvidia has capitulated to media and consumer pressure and put an end to its potentially anticompetitive GeForce Partner Program (GPP).

Nvidia was claiming from the start that the GPP was about clarity and transparency, to make sure that “gamers who want Nvidia tech get Nvidia tech”. When Nvidia themselves remained quite tight lipped about the whole thing even after it leaked (thanks to an AMD tip-off) to the HardOCP website, the claims of transparency and clarity are rather hollow indeed.

With no oficial detail on what the GPP entailed, the leak was all the wider community could go off and judging by the bifurcation of top tier gaming brands like Asus’s Republic of Gamers (ROG) to only contain Nvidia parts it was obvious Nvidia was demanding quite a bit for companies to remain “partners”.

Nvidia cancelled the GPP amid “rumours, conjecture, and mistruths” (strange for something supposed to be so transparent and clear, no?) and “to avoid any distraction from the super exciting work we [are] doing”. With AMD cards already being sold with the ROG branding again and Asus’s AMD only Arez brand having disappeared seemingly overnight, I think we can call this marketing nightmare over.

THE YEAR OF THE RAY


With Microsoft having already released ray-tracing extensions to DirectX 12 with the DXR API, Nvidia who has been working hard on its own ray-tracing language has announced that it is working with the Khronos Group, gatekeepers of the open source DirectX 12 alternative, Vulkan, to implement Nvidia’s new RTX technology via a “VK_NV_raytracing” extension to
the API.

This is big news as it means Linux (and by extension Android) and MacOS and iOS etc can all join in on the ray-tracing  andwagon.

Certainly, ray-tracing won’t be coming to mobile devices any year soon but this multi-vendor standard for ray-tracing starts the ball rolling for GPU designers and game/application developers to start implementing it into future products.

After some thirty plus years of rasterization in computer generated real time graphics, it’s about time the industry takes a major step forward in how we process scenes. The future on this front will be exciting to watch unfold.

Brands like Asus’ Arez were launched to comply with Nvidia’s now abandoned GPP, will it live on?  

Asus’ Arez
Asus’ Arez

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